DAWID GĄSIOROWSKI LEVEL DESIGN PORTFOLIO

LEO - Mobius Link

This track started life as a quick layout in blender even before I got the game. The premise of highly sophisticated track creation tools was so appealing that I decided to start as soon as I learned about the existence of The Karters 2.

In hindsight, that was quite foolish, as after I got the game and really started working on the track, it turns out, the layout, while being fun, allows for a lot of unintended routes, which I had to patch over the course of the development.

This was quite an arduous process as the environment in which I had to create said track, was completely unfamiliar to me, but that didn't stop me from going all in on it and getting it to the finish line.

Now the track is enjoyed by the community at large and was even featured in the community made track roster for online ranked races. Which I'm very happy about considering it was my very first attempt

Assets used

  • Original assets
  • Some textures use assets available at Poly Haven

Download link

Steam workshop page